Ryan

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Homepage: http://meatcube.com


Posts by Ryan

Story ideas + justifications (1 of ?)

May 23, 2010 - 10:49 am

Posted in Our Game | No comments

- Your character wakes up in a vat of goo. The setting is mildly sci-fi, kind of like a mad scientists lab. Your character (we’ll call him Jimmy, cause that’s a funny name), Jimmy, is in his prime, 20’s or something. He’s nekkid, strong, and totally confused [brackets indicate explanations or developer's notes or something: [...]

Making a game

May 23, 2010 - 10:05 am

Posted in Our Game | No comments

My friend Chaz and I are trying to make a game. Really, any game. We’ve floundered a bit on the type of game and story and such, but we think we’re kind of on track now. My idea is to use this blog to go through the development of the game (if we ever finish [...]

Fat Princess PSP Review – “Wasted Load”

May 21, 2010 - 1:53 pm

Posted in Game | No comments

Fat Princess is an addiction. The PS3 game is really too much fun, and… it’s like butter. Unfortunately, with the success or whatever of the game, they decided to bring it to the PSP. Here are my thoughts on the PSP:
I like rooting for the underdog, but come on. The PSP is by no means [...]

Uncharted 2 Review – “Too Long”

May 16, 2010 - 11:11 am

Posted in Game | No comments

I enjoyed the first Uncharted. It was one of those games that kind of surprised me. I’m not usually attracted to, what one might consider, “mainstream” games. I’m usually more into weird, obscure titles. But, I’d like to say that I can recognize a damn good game when I see it, regardless of its social [...]

Great Moments in Gaming Pt. 1

December 4, 2009 - 10:12 pm

Posted in Game | No comments

I have an interesting memory. I remember things in spurts, not entire periods of time. And I’ll have huge blank spots around certain times, but other times are extremely vivid. Thinking back through my life, one type of thing consistently sticks in my memory and that is video games. I remember games based on where, [...]

Crafting Black Metal from Bits

December 4, 2009 - 9:22 pm

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Posted in Music | No comments

Not that this has anything to do with Darkthrone, I just wanted a good Black Metal logo for this post.
Tentatively titled “The Last Shadow,” I’m working on a black metal themed shmup game with my friend Chaz. Visually the game will be based around black metal imagery and album artwork. The music for the game [...]

Currently Playing: Shin Megami Tensei: Devil Survivor (NDS)

November 29, 2009 - 2:01 pm

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Posted in Game | No comments

You might be thinking right now, “I thought this blog was going to be about music?” I know, I know. I seriously have two posts on music just sitting there waiting to be finished. I’m actually a little blocked about how to finish them. Writing about music is really hard. Fortunately, video games are much [...]

Currently Playing: R-Types (PSP/PS1 Legacy)

November 23, 2009 - 4:19 pm

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Posted in Game | No comments

R-Types is currently kicking my ass at work.
Bought via PSN, playing on PSP, R-Types is one of the original shmups developed by IREM.
A few other IREM titles I’m playing when I’m not playing R-Types:

I was initially hesitant about messing with the R-Type series. I feel more comfortable with vertical shmups. Usually in vertical [...]

Comments on new version of Wordpress

November 19, 2009 - 4:43 pm

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Posted in Tech | No comments

I am impressed. This is Wordpress version 2.8.6 powering this blog. My other blog (wantedcheapmanga.com) is running version 2.2.1 of wordpress. I’m not sure if the outer differences are quite as apparent, but the dashboard where I edit posts are completely different.
The new version really feels up to date with the current state of the [...]

What is my blog?

November 19, 2009 - 4:34 pm

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Posted in Life | No comments

I’m going to try and stay on topic here. But, I totally reserve the right to go off on rants. The focus of this blog will be music. Specifically, the music in my head. I’m trying to analyze it, understand it.
But, this will also be a blog about me. So it won’t be able to [...]